/********************************************************************************
** Form generated from reading UI file 'newconstraintdialog.ui'
**
** Created by: Qt User Interface Compiler version 5.15.18
**
** WARNING! All changes made in this file will be lost when recompiling UI file!
********************************************************************************/

#ifndef UI_NEWCONSTRAINTDIALOG_H
#define UI_NEWCONSTRAINTDIALOG_H

#include <QtCore/QVariant>
#include <QtWidgets/QApplication>
#include <QtWidgets/QDialog>
#include <QtWidgets/QDialogButtonBox>
#include <QtWidgets/QVBoxLayout>
#include <QtWidgets/QWidget>

QT_BEGIN_NAMESPACE

class Ui_NewConstraintDialog
{
public:
    QVBoxLayout *verticalLayout;
    QWidget *container;
    QVBoxLayout *verticalLayout_2;
    QDialogButtonBox *buttonBox;

    void setupUi(QDialog *NewConstraintDialog)
    {
        if (NewConstraintDialog->objectName().isEmpty())
            NewConstraintDialog->setObjectName(QString::fromUtf8("NewConstraintDialog"));
        NewConstraintDialog->resize(400, 300);
        NewConstraintDialog->setMinimumSize(QSize(300, 0));
        verticalLayout = new QVBoxLayout(NewConstraintDialog);
        verticalLayout->setObjectName(QString::fromUtf8("verticalLayout"));
        container = new QWidget(NewConstraintDialog);
        container->setObjectName(QString::fromUtf8("container"));
        verticalLayout_2 = new QVBoxLayout(container);
        verticalLayout_2->setObjectName(QString::fromUtf8("verticalLayout_2"));

        verticalLayout->addWidget(container);

        buttonBox = new QDialogButtonBox(NewConstraintDialog);
        buttonBox->setObjectName(QString::fromUtf8("buttonBox"));
        buttonBox->setOrientation(Qt::Horizontal);
        buttonBox->setStandardButtons(QDialogButtonBox::Cancel);

        verticalLayout->addWidget(buttonBox);


        retranslateUi(NewConstraintDialog);
        QObject::connect(buttonBox, SIGNAL(accepted()), NewConstraintDialog, SLOT(accept()));
        QObject::connect(buttonBox, SIGNAL(rejected()), NewConstraintDialog, SLOT(reject()));

        QMetaObject::connectSlotsByName(NewConstraintDialog);
    } // setupUi

    void retranslateUi(QDialog *NewConstraintDialog)
    {
        NewConstraintDialog->setWindowTitle(QCoreApplication::translate("NewConstraintDialog", "New constraint", nullptr));
    } // retranslateUi

};

namespace Ui {
    class NewConstraintDialog: public Ui_NewConstraintDialog {};
} // namespace Ui

QT_END_NAMESPACE

#endif // UI_NEWCONSTRAINTDIALOG_H
