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Data Structures | |
| struct | productStruct |
| Product structure. More... | |
Functions | |
| int | sceNetAdhocctlInit (int unk1, int unk2, struct productStruct *product) |
| Initialise the Adhoc control library. | |
| int | sceNetAdhocctlTerm (void) |
| Terminate the Adhoc control library. | |
| int | sceNetAdhocctlConnect (int *unk1) |
| Connect to the Adhoc control. | |
| int | sceNetAdhocctlDisconnect (void) |
| Disconnect from the Adhoc control. | |
| int | sceNetAdhocctlGetState (int *event) |
| Get the state of the Adhoc control. | |
| int sceNetAdhocctlConnect | ( | int * | unk1 | ) |
Connect to the Adhoc control.
| unk1 | - Pass "" |
| int sceNetAdhocctlDisconnect | ( | void | ) |
Disconnect from the Adhoc control.
| int sceNetAdhocctlGetState | ( | int * | event | ) |
Get the state of the Adhoc control.
| event | - Pointer to an integer to receive the status. Can continue when it becomes 1. |
| int sceNetAdhocctlInit | ( | int | unk1, | |
| int | unk2, | |||
| struct productStruct * | product | |||
| ) |
Initialise the Adhoc control library.
| unk1 | - Set to 0x2000 | |
| unk2 | - Set to 0x30 | |
| product | - Pass a filled in productStruct |
| int sceNetAdhocctlTerm | ( | void | ) |
Terminate the Adhoc control library.
1.5.2