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Data Structures | |
struct | productStruct |
Product structure. More... | |
Functions | |
int | sceNetAdhocctlInit (int unk1, int unk2, struct productStruct *product) |
Initialise the Adhoc control library. | |
int | sceNetAdhocctlTerm (void) |
Terminate the Adhoc control library. | |
int | sceNetAdhocctlConnect (int *unk1) |
Connect to the Adhoc control. | |
int | sceNetAdhocctlDisconnect (void) |
Disconnect from the Adhoc control. | |
int | sceNetAdhocctlGetState (int *event) |
Get the state of the Adhoc control. |
int sceNetAdhocctlConnect | ( | int * | unk1 | ) |
Connect to the Adhoc control.
unk1 | - Pass "" |
int sceNetAdhocctlDisconnect | ( | void | ) |
Disconnect from the Adhoc control.
int sceNetAdhocctlGetState | ( | int * | event | ) |
Get the state of the Adhoc control.
event | - Pointer to an integer to receive the status. Can continue when it becomes 1. |
int sceNetAdhocctlInit | ( | int | unk1, | |
int | unk2, | |||
struct productStruct * | product | |||
) |
Initialise the Adhoc control library.
unk1 | - Set to 0x2000 | |
unk2 | - Set to 0x30 | |
product | - Pass a filled in productStruct |
int sceNetAdhocctlTerm | ( | void | ) |
Terminate the Adhoc control library.