psputility_msgdialog.h File Reference

#include <psptypes.h>

Go to the source code of this file.

Data Structures

struct  _SceUtilityMsgDialogParams
 Structure to hold the parameters for a message dialog. More...

Typedefs

typedef _SceUtilityMsgDialogParams SceUtilityMsgDialogParams
 Structure to hold the parameters for a message dialog.

Functions

int sceUtilityMsgDialogInitStart (SceUtilityMsgDialogParams *params)
 Create a message dialog.
void sceUtilityMsgDialogShutdownStart (void)
 Remove a message dialog currently active.
int sceUtilityMsgDialogGetStatus (void)
 Get the current status of a message dialog currently active.
void sceUtilityMsgDialogUpdate (int n)
 Refresh the GUI for a message dialog currently active.


Typedef Documentation

typedef struct _SceUtilityMsgDialogParams SceUtilityMsgDialogParams

Structure to hold the parameters for a message dialog.


Function Documentation

int sceUtilityMsgDialogGetStatus ( void   ) 

Get the current status of a message dialog currently active.

Returns:
2 if the GUI is visible (you need to call sceUtilityMsgDialogGetStatus). 3 if the user cancelled the dialog, and you need to call sceUtilityMsgDialogShutdownStart. 4 if the dialog has been successfully shut down.

int sceUtilityMsgDialogInitStart ( SceUtilityMsgDialogParams params  ) 

Create a message dialog.

Parameters:
params - dialog parameters
Returns:
0 on success

void sceUtilityMsgDialogShutdownStart ( void   ) 

Remove a message dialog currently active.

After calling this function you need to keep calling GetStatus and Update until you get a status of 4.

void sceUtilityMsgDialogUpdate ( int  n  ) 

Refresh the GUI for a message dialog currently active.

Parameters:
n - unknown, pass 2


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