#include <psptypes.h>
Go to the source code of this file.
Data Structures | |
struct | _SceUtilityOskData |
struct | _SceUtilityOskParams |
Typedefs | |
typedef _SceUtilityOskData | SceUtilityOskData |
typedef _SceUtilityOskParams | SceUtilityOskParams |
Enumerations | |
enum | SceOskState { PSP_OSK_NONE = 0, PSP_OSK_INIT, PSP_OSK_VISIBLE, PSP_OSK_QUIT, PSP_OSK_FINISHED } |
Return-values for sceUtilityOskGetStatus(). More... | |
Functions | |
int | sceUtilityOskInitStart (SceUtilityOskParams *params) |
Create a on-screen keyboard. | |
int | sceUtilityOskShutdownStart (void) |
Remove a currently active keyboard. | |
int | sceUtilityOskUpdate (int n) |
Refresh the GUI for a keyboard currently active. | |
int | sceUtilityOskGetStatus (void) |
Get the status of a on-screen keyboard currently active. |
typedef struct _SceUtilityOskData SceUtilityOskData |
typedef struct _SceUtilityOskParams SceUtilityOskParams |
enum SceOskState |
Return-values for sceUtilityOskGetStatus().
int sceUtilityOskGetStatus | ( | void | ) |
Get the status of a on-screen keyboard currently active.
int sceUtilityOskInitStart | ( | SceUtilityOskParams * | params | ) |
Create a on-screen keyboard.
params | - OSK parameters |
int sceUtilityOskShutdownStart | ( | void | ) |
Remove a currently active keyboard.
After calling this function you must poll sceUtilityOskGetStatus() until it returns PSP_OSK_FINISHED.
int sceUtilityOskUpdate | ( | int | n | ) |
Refresh the GUI for a keyboard currently active.
n | - Unknown, pass 2 |