#include <guInternal.h>
Data Fields | |
| GuDisplayList | list |
| int | scissor_enable |
| int | scissor_start [2] |
| int | scissor_end [2] |
| int | near_plane |
| int | far_plane |
| int | depth_offset |
| int | fragment_2x |
| int | texture_function |
| int | texture_proj_map_mode |
| int | texture_map_mode |
| int | sprite_mode [4] |
| unsigned int | clear_color |
| unsigned int | clear_stencil |
| unsigned int | clear_depth |
| int | texture_mode |
| int GuContext::scissor_start[2] |
| int GuContext::scissor_end[2] |
| int GuContext::sprite_mode[4] |
| unsigned int GuContext::clear_color |
| unsigned int GuContext::clear_stencil |
| unsigned int GuContext::clear_depth |
1.5.2