gumInternal.h

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00001 /*
00002  * PSP Software Development Kit - http://www.pspdev.org
00003  * -----------------------------------------------------------------------
00004  * Licensed under the BSD license, see LICENSE in PSPSDK root for details.
00005  *
00006  * Copyright (c) 2005 Jesper Svennevid
00007  */
00008 
00009 #ifndef __gumInternal_h__
00010 #define __gumInternal_h__
00011 
00012 #include <alloca.h>
00013 
00014 #include "pspgum.h"
00015 #include "../gu/pspgu.h"
00016 
00017 #define GUM_EPSILON 0.00001f
00018 
00019 //#define GUM_USE_VFPU
00020 
00021 // these macros are because GCC cannot handle aligned matrices declared on the stack
00022 #define GUM_ALIGNED_MATRIX() (ScePspFMatrix4*)((((unsigned int)alloca(sizeof(ScePspFMatrix4)+64)) + 63) & ~63)
00023 #define GUM_ALIGNED_VECTOR() (ScePspFVector4*)((((unsigned int)alloca(sizeof(ScePspFVector4)+64)) + 63) & ~63)
00024 
00025 extern int gum_current_mode;
00026 extern int gum_matrix_update[4];
00027 extern int gum_current_matrix_update;
00028 extern ScePspFMatrix4* gum_current_matrix;
00029 extern ScePspFMatrix4* gum_stack_depth[4];
00030 extern ScePspFMatrix4 gum_matrix_stack[4][32];
00031 
00032 extern struct pspvfpu_context *gum_vfpucontext;
00033 
00034 #endif

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